Degen R/N...feedback please.
Thought I'd get some feedback before adding it to the build directory...give me any and all suggestions, even if they're negative or you think this build completely sucks ass.
Profession: R/N
Name: Degen R/N
Type: PvE, haven't tested it anywhere else.
Category: Degeneration
Attributes: Curses 9
Expertise 11 (9 + Minor + Mask)
Wilderness Survival 11 (10 + Minor)
Marksmanship 9 (8 + Minor)
Skills Set: Poison Arrow (Wildnerness Survival) {Elite}
Precision Shot (Marksmanship)
Distracting Shot (Expertise)
Barbed Trap (Wilderness Survival)
Whirling Defense (Expertise)
Troll Unguent (Wilderness Survival)
Suffering (Curses)
Faintheartedness (Curses)
Euipment: Full Druids Armor with Hunter's Mask
Elswyth's Long Bow (Poisonous, 15^50, Fortitude +30)
Poisonous Short Bow of Fortitude (Mine is 15^50, Fortitude +30)
Summary: Basically you provide -9 pips of health degeneration, -2 from Suffering or Faintheartedness, -4 from Poison Arrow, and -3 from bleeding from Barbed Trap. Since each pip counts as 2 hp per second, your foes lose 18 hp per second if they are afflicted with all your degenerations. Degeneration mounts up quick, so with a couple Warriors hacking away while you're degenerating, they drop pretty fast. A W/N casting Mark of Pain on his target drops them even faster.
The way I run this build is when we come upon a mob, I cast Suffering on the mob since it hits all enemies near to the target, this gives almost all if not all of the enemies in that mob -2 degen right off the bat. Then I Poison Arrow everyone, and then Whirling + Barbed Trap right under the feet of the highest concentration of enemies.
Precision Shot is thrown in so you can deal a decent amount of damage if you have to, although I've been trying to find another skill to replace this. Maybe Hunter's Shot to deal bleeding, although you wouldn't be able to use it much, maybe another from Curses. Distracting Shot so you can interrupt if need be, Troll Unguent if your health gets low.
Notes & Concerns: Obviously, this build is pretty much worthless against non-fleshy enemies. Plague Touch and Plague Sending can end up hurting your team instead, and hex removers can negate your efforts as well. Can be energy intensive during long battles, but I haven't really had any problems.
Credit: Just me, no big deal though.
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